![]() This is fine, but they needed to have made the game a more fun experience. There is no deep class system like you would expect from a Dungeons and Dragons license and the whole game feels like it has been streamlined to try and attract a more casual audience. I would say that after you have spent the first few hours sneaking around, slashing away at an enemy that you have seen all the game has to offer. ![]() ![]() The thing is, it does neither of these things too well. You see the game is trying its best to walk the line of being a Dungeons and Dragons RPG, but at the same time offer the same kind of quick-paced hack and slash gameplay as Diablo. The biggest issue that most people have with Pool of Radiance Ruins of Myth Drannor is the overall gameplay.
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